![]() ![]() ![]() This is the solution that fixed my streaming issues. But once I start streaming the game exceeds 1 GB in less than 30 seconds and climbs indefinitely. For example, I stream Jackbox games on discord and Jacbox does not need more than 500 MB of memory. I would recommend streaming a game that does not use a lot of memory. It would be very easy to spot if the memory is climbing.
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